NATASHA ALLEGRI
"Natasha Allegri is leading a movement. A quiet, earnest, doe-eyed movement to be sure, but one that is unstoppable and unquestioningly vital."
- Comics Alliance
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| Bee and Puppycat Issue #1 |
"There is nothing in her reserved demeanor that hints at the teeming anarchic visions roaring through her head." - Maria Bustillos from California Sunday Magazine
"...but it got to the point where, I tried to do my own design at that point I had no confidence in my drawing ability. I'd push out a design and I'd be like 'waaah'." - Natasha Allegri (2014)
(I had to put that quote in here since I relate to this every time I make roughs or draw ideas. There would always be moments when I am truly not satisfied with my work.)
(I had to put that quote in here since I relate to this every time I make roughs or draw ideas. There would always be moments when I am truly not satisfied with my work.)
Thoughts on her work
- I often associate her work with a quiet sense of humour, with genuine and heartfelt themes. I particularly notice that her characters to have a slightly sarcastic intake on life. However, I generally enjoy the recurring theme of 'slice-of-life'. Though what initially attracted me to her works were the understated, cute and bubbly art style.
- Perhaps her works might not be life changing nor does it convey social commentaries. However, she is one of those artists who create work that could simply make the audience feel something. People could relate to her work.
Her working process
- When it comes to bigger productions (Bee and Puppycat): she works with a team
- Becky Driestadt & Hans Tseng - helped with the design work for the animation
- Other artists - taking over the Bee and Puppycat comics
- As someone who writes her own stories, it's interesting to see how she would direct and interact with her team. The whole idea of collaborating and pitching in designs caught my attention when I looked into Natasha Allegri's works.
"I don’t know if it was helpful or not, but I would pick up photos of things that I thought had a really nice color scheme, or I would find photos of places that had a nice feeling that I wanted to replicate, and they are really good at translating what I want into the show. But there are small things like, if I get a color, I say oh change that color to this, and then they tend to make work in the scheme." - Interview with Frederator Studios
Her Influences
Scott Dikkers "Jim's Journal"
Bill Watterson "Calvin and Hobbes"
Sailor Moon
Garfield & her cat Pancake
Garfield & her cat Pancake
sitcoms & american cartoons (Family Guy/Simpsons)
- Her tone of voice is greatly influenced by the American cartoons and comics she read when she was young.
- She works around the idea of simplicity, which reminds me of American indie comics that looks aesthetically pleasing (e.g. Saga by Brian Vaughan and Fiona Staples, Pretty Deadly by Kelly DeConnick, Emma Rios and Jordie Bellaire). Their comics similarly focuses on character-driven plots, line quality, creativity, feelings, aesthetics and colours.
- I could also see a correlation between her artworks and clients. For instance with Adventure Time (series creator: Pendleton Ward), which is targeted for children and young adults. Perhaps her designs look a certain way due to keeping the consistency of the style of the cartoon and the ideas pitched in needed to fit into Cartoon Network's demands.
"Yeah, that's my favorite aesthetic. I put bows on everything- I love 'em. I think it's really pretty. I put guys in bows."
"It was always girls, I always drew girls. I always wanted to master drawing women and girls." - her thoughts on drawing styles
"It's really intimidating because when people don't like it, it's hard to not take it like 'Oh, I f*cked up -what did I do?' You feel really bad about it." - Natasha's intake on first releasing her own work for the public. (I can relate)
"It's really intimidating because when people don't like it, it's hard to not take it like 'Oh, I f*cked up -what did I do?' You feel really bad about it." - Natasha's intake on first releasing her own work for the public. (I can relate)
Known works
- Adventure Time (first and second, a little bit of third season designer) - Cartoon Network
- Bee and Puppycat comics/series - BOOM! Studios
Youtube video of Bee and Puppycat short
on Cartoon Hangover
"I don't want to work on something that I'm uncomfortable with. I don't think I could ever tell an amazing plot driven story, but I like small character moments, I like watching people talk and I try to copy that and character interaction is really important to me."
- Natasha Allegri interview with Comics Alliance
Thoughts
- What I like about her works, particularly Bee and Puppycat is that anyone, be it adults or kids, could take a little message or moral of some kind from it. Somehow I find a personal connection.
- I particularly like that statement she said in an interview with Comics Alliance. Her works conveys her interests and capabilities, however, I think that it might be difficult when you work for clients.
- She simply inspires me. From reading through interviews and seeing her artworks, she's very earnest, sincere and can't seem any more human than she already is. I quite like how everything is a learning process to her.
- I'd like to create work that would perhaps at least evoke emotion from the audience or could make people feel something.
LINKS
Interviews
Frederator Studios - http://times.frederator.com/post/101804267445/bee-and-puppycat-creator-natasha-allegri-is-very
Comic Alliance - http://comicsalliance.com/natasha-allegri-interview-bee-puppycat/
California Sunday magazine - https://stories.californiasunday.com/2015-01-04/bee-and-puppycat-natasha-allegri/
California Sunday magazine - https://stories.californiasunday.com/2015-01-04/bee-and-puppycat-natasha-allegri/
Her sites













